GURPS Mystic

Source:Jonathan Lang

Note: Every page in this document includes a mention of the primary source for that page. Unless otherwise stated, assume that everything on that page comes straight from the source in question.

Warning: Ritual Magic Paths is incomplete; efforts have been made to present a consistent and detailed system, but I haven't always been successful.

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Note: Any section with an appearance similar to this paragraph is "under construction", and hasn't been checked out to its creator's satisfaction; use it with caution.

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  1. Ritual Magic
    1. the Path of Cunning
    2. the Path of the Dead (Death)
    3. the Path of Dreams
    4. the Path of the Elements
    5. the Path of Health (Life)
    6. the Path of Journeys
    7. the Path of Knowledge
    8. the Path of Luck (Fate)
    9. the Path of Nature
    10. the Path of Passions (Emotions)
    11. the Path of Protection (Warding)
    12. the Path of Spirits (Sorcery)
    13. the Path of Transformation (Shapeshift)
    14. other Paths and Rituals
    1. Index of Paths by Category
    2. Index of Paths by Alphabet
  2. Spiritual Magic
    1. Spiritual Powers
    2. Shamanism
    3. Possession
    4. Spiritual Allies
    5. Blessings and Pacts
  3. Psychic Magic
    1. Physical Disciplines
    2. Meditative Disciplines
    3. Charismatic Magic
    4. Trickery, Deceit, and Special Effects
  4. Seers and Oracles
    1. Divination, Predestination, and the Future
    2. Mystical Senses
  5. Advantages, Disadvantages, and Skills
  1. Deconstructing Initiation
  2. Language, Writing and Symbols
  3. Life and Death